Retro Review: Mega Man 3 (NES)

Following up a classic like Mega Man 2 is not easy, but Mega Man 3 gives its all in trying to do so. Mechanically, little has changed aside from the addition of a slide that speeds up play and offers some interesting action. Despite that, Mega Man 3 feels a lot different than its predecessor. Its more vibrant, with weirder bosses (Top Man? Hard Man??) but more great level design.

Mega Man 3 is aesthetically fantastic, but the gameplay suffers from a few unfortunate design choices. The most problematic is the weapon selection. The Top Spin may be the most useless Mega Man weapon of all time, and half of your arsenal are basically just powered-up arm cannon shots. The Shadow Blade does a good job of being a much more balanced version of the Metal Blade, and no weapon overpowers the others as the de facto main weapon, which is good. It does mean that there’s not much excitement to be gained by earning any particular weapon.

Perhaps more exciting than the weapons are the powers of Mega Man’s new canine companion, Rush. These replace the utility powers of the previous games, but Rush is much more interesting and this is the most fun the Rush Jet would ever be, in my opinion. I never get tired of jumping off of Rush, collecting a powerup, then jumping back on him when he’s done flying under the platform I was on. Nothing else in the series makes me feel like as much of an action hero.

Mega Man 3 marks the first game in the series with no truly ridiculous difficulty spikes. The Yellow Devil returns without any cheats available to cheese past him, but energy tanks go a long way towards making that fight fair. Probably the toughest section of the game is the set of four revisited stages starring Doc Robot. This boss impersonates all 8 bosses from Mega Man 2, two per stage, a concept which sadly wouldn’t be revisited in the series. The difficulty here stems from a lack of continue points and the need to try out various weapons against each version of Doc Robot. This section also establishes the series tradition going forward of having two sets of endgame stages.

Overall, Mega Man 3 is a very solid game that can be among the most fun in the series. It doesn’t hold up as well as Mega Man 2, but it doesn’t have any major issues that drag it down. It’s just not as superlative as its predecessor, but there’s nothing wrong with that.

Review Score: B+